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VortixGamesStudio

Age/Gender: n/a, Male

Vortix Games Studio is a development company focused on casual and online gaming. We hope you enjoy our games and if you have anything to say, rant, suggestion, kudos, go ahead, we want to hear from you!

Newgrounds Stats

Sign-Up Date:
8/9/08

Level: 5
Aura: Neutral

Rank: Civilian
Blams: 9
Saves: 66
Rank #: 69,719

Whistle Status: Normal

Exp. Points: 180 / 280
Exp. Rank #: 172,423
Voting Pow.: 4.09 votes

BBS Posts: 6 (0.01 per day)
Flash Reviews: 9
Music Reviews: 0
Trophies: 1
Stickers: 0

All Flash Reviews

9 Reviews | 3 w/ Responses

Score: 10
Dynamic Systems

"Nothing much to say is there..."

submission: Dynamic Systems
date: June 19, 2009

...well done, amazingly presented, good music... what can I add to this? It's just gorgeous.

Kudos on the overall polish, it's really impressive!

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Score: 0
simplification

"Sorry but I didn't get it..."

submission: simplification
date: March 12, 2009

I ran all 3 difficulties in 2 minutes or less, so I'm a bit puzzled about what's this about or it's purpose. Is it a game? or....

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Score: 8
Tilt

"Well done!"

submission: Tilt
date: March 12, 2009

Very nice and well done. The only thing that absolutely annoyed me was the pop up in the "Play" button just before the game. I think that's against NG rules.

Gameplay, physics and use of libs: spot on. Well done.

March 12, 2009

Author's Response:

Hmm, you must have clicked on the intro, It slowly fades out on top of the menu, if you click fast enough you probably also clicked it.

I'll fix this

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Score: 10
Joes Farm Last Stand

"Fantastic work as usual"

date: October 1, 2008

I was hoping that this one got here! Fantastic work as usual Badim. Funny, intuitive, well balanced, a great game!

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Score: 7
Balls Upp

"What to write in the review title?!"

submission: Balls Upp
date: September 25, 2008

Hi, first: good game. It really got me hooked for a bit. Simple, easy to learn difficult to master, always a good technique. More: everything fits together well, music, colour scheme, aesthetics, overall a good game.

Wouldn't be helping if I didn't say what I didn't like right? :)

The pad moving with the mouse is a really bad idea because if you move the mouse too fast, you will loose balls because collision detection fails. What I would do: don't attach the pad to the mouse but either make it follow the mouse in a elastic motion.

Speaking of collision detection... It failed A LOT while I was playing. It's one of those things that really depends on how you are doing it so I can't really give any insight about it.

One really cool thing I enjoyed a lot, the slight pad rotation near the edges, nice touch. It's one of those small things that make perfect sense.

Keep up the good work!

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Score: 4
U.F.O. Wars 2:Atmosphere

"Sequels"

date: September 22, 2008

I don't know if you have worked on a handful of games, but I'm assuming you haven't. That is fine, game development is a learning experience. But when you make a bad game (and we all have believe me) don't add some stuff and call it a sequel, it's way better to work on a whole new game. You will improve if you do it.

September 22, 2008

Author's Response:

i really just made the sequel to give it better background and better explosion
after all 1 of my blammed games only had 2 different colors red & grey

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Score: 8
MADNESS: Hank's Nemesis

"It could be better, yes."

date: September 21, 2008

But I found it rather cool. I enjoyed the graphics a lot. Gameplay was alright, everything was entertaining, so I really hope you go for a sequel.

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Score: 4
WWE Quiz 2!

"Little effort"

submission: WWE Quiz 2!
date: September 20, 2008

Here's the problem: it's a quiz, nothing too difficult to make, so you could take a bit of time and spice up the presentation.

Another, more serious problem: you have questions about the present, which means, they maybe false in a week or two, regarding champions for instance.

A quizz is supposed to have questions that go from easy to difficult and I've seen nothing difficult there. If you are a WWE fan, you can put a lot more work in this.

September 20, 2008

Author's Response:

well yeah for you, of course its going to have recent stuff in it, but if you check the date of posting before playing you would understand why

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Score: 10
Z-Rox

"I've got an headache..."

submission: Z-Rox
date: September 18, 2008

...but it feels so good! Amazing concept, great implementation. This is one of the most outstanding brain games I've ever seen and the good part, it's extensible! Can't wait to see what you can do with this... if you want... and I hope you do!

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