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9 Game Reviews

3 w/ Responses

Nothing much to say is there...

...well done, amazingly presented, good music... what can I add to this? It's just gorgeous.

Kudos on the overall polish, it's really impressive!

Sorry but I didn't get it...

I ran all 3 difficulties in 2 minutes or less, so I'm a bit puzzled about what's this about or it's purpose. Is it a game? or....

Well done!

Very nice and well done. The only thing that absolutely annoyed me was the pop up in the "Play" button just before the game. I think that's against NG rules.

Gameplay, physics and use of libs: spot on. Well done.

zworp responds:

Hmm, you must have clicked on the intro, It slowly fades out on top of the menu, if you click fast enough you probably also clicked it.

I'll fix this

Fantastic work as usual

I was hoping that this one got here! Fantastic work as usual Badim. Funny, intuitive, well balanced, a great game!

What to write in the review title?!

Hi, first: good game. It really got me hooked for a bit. Simple, easy to learn difficult to master, always a good technique. More: everything fits together well, music, colour scheme, aesthetics, overall a good game.

Wouldn't be helping if I didn't say what I didn't like right? :)

The pad moving with the mouse is a really bad idea because if you move the mouse too fast, you will loose balls because collision detection fails. What I would do: don't attach the pad to the mouse but either make it follow the mouse in a elastic motion.

Speaking of collision detection... It failed A LOT while I was playing. It's one of those things that really depends on how you are doing it so I can't really give any insight about it.

One really cool thing I enjoyed a lot, the slight pad rotation near the edges, nice touch. It's one of those small things that make perfect sense.

Keep up the good work!

Sequels

I don't know if you have worked on a handful of games, but I'm assuming you haven't. That is fine, game development is a learning experience. But when you make a bad game (and we all have believe me) don't add some stuff and call it a sequel, it's way better to work on a whole new game. You will improve if you do it.

MitzyTheMango responds:

i really just made the sequel to give it better background and better explosion
after all 1 of my blammed games only had 2 different colors red & grey

It could be better, yes.

But I found it rather cool. I enjoyed the graphics a lot. Gameplay was alright, everything was entertaining, so I really hope you go for a sequel.

Little effort

Here's the problem: it's a quiz, nothing too difficult to make, so you could take a bit of time and spice up the presentation.

Another, more serious problem: you have questions about the present, which means, they maybe false in a week or two, regarding champions for instance.

A quizz is supposed to have questions that go from easy to difficult and I've seen nothing difficult there. If you are a WWE fan, you can put a lot more work in this.

PlayTheGame responds:

well yeah for you, of course its going to have recent stuff in it, but if you check the date of posting before playing you would understand why

I've got an headache...

...but it feels so good! Amazing concept, great implementation. This is one of the most outstanding brain games I've ever seen and the good part, it's extensible! Can't wait to see what you can do with this... if you want... and I hope you do!

Vortix Games Studio is a development company focused on casual and online gaming. We hope you enjoy our games and if you have anything to say, rant, suggestion, kudos, go ahead, we want to hear from you!

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Joined on 8/9/08

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